| Name | Last modified | Size |
|---|---|---|
| Parent Directory | [DIR] | |
| 3D游戏编程大师技巧.pdf | 2025-December-10 23:42 | 35.08 MiB |
| AI游戏引擎程序设计.pdf | 2025-December-10 23:42 | 24.24 MiB |
| C语言游戏编程从入门到精通.pdf | 2025-December-10 23:42 | 8.23 MiB |
| DirectX_9.0_3D_游戏开发编程基础.pdf | 2025-December-10 23:42 | 5.51 MiB |
| DirectX游戏开发终极指南.pdf | 2025-December-10 23:42 | 122.72 MiB |
| DirectX角色扮演游戏编程.pdf | 2025-December-10 23:42 | 84.79 MiB |
| DirectX高级动画制作.pdf | 2025-December-10 23:42 | 42.72 MiB |
| FPS游戏引擎的研究.pdf | 2025-December-10 23:42 | 5.91 MiB |
| Flash游戏开发教程.pdf | 2025-December-10 23:42 | 900.24 KiB |
| OpenGL游戏编程.pdf | 2025-December-10 23:42 | 28.95 MiB |
| WINDOWS游戏编程大师技巧(第二版).pdf | 2025-December-10 23:42 | 74.99 MiB |
| [Visual C++角色扮演游戏程序设计].pdf | 2025-December-10 23:42 | 9.73 MiB |
| [游戏编程精粹1].(Game.Programming.Gems.1).(美)Mark.DeLoura.扫描版.pdf | 2025-December-10 23:42 | 65.89 MiB |
| [游戏编程精粹2].(Game.Programming.Gems.2).(美)Mark.A.Deloura.扫描版.pdf | 2025-December-10 23:42 | 48.84 MiB |
| [游戏编程精粹3].(Game.Programming.Gems.3).Dante.Treglia.扫描版[ED2000.COM].pdf | 2025-December-10 23:42 | 64.87 MiB |
| [游戏编程精粹4].(GAME.Programming.Gems.4).(美).Andrew.Kirmse.扫描版[ED2000.COM].pdf | 2025-December-10 23:42 | 64.38 MiB |
| [游戏编程精粹5].(GAME.Programming.Gems.5).(美).Kim.Pallister.扫描版[ED2000.COM].pdf | 2025-December-10 23:42 | 72.43 MiB |
| [游戏编程精粹6].(GAME.Programming.Gems.6).(美)Mike.Dickheiser.扫描版.pdf | 2025-December-10 23:42 | 64.18 MiB |
| [游戏编程精粹7].(GAME.Programming.Gems.7).(美)Scott.Jacobs.扫描版.pdf | 2025-December-10 23:42 | 51.76 MiB |
| 游戏之旅-我的编程感悟.pdf | 2025-December-10 23:42 | 41.72 MiB |
| 游戏人工智能编程案例精粹.pdf | 2025-December-10 23:42 | 16.54 MiB |
| 游戏架构设计与策划基础.pdf | 2025-December-10 23:42 | 27.25 MiB |
| 游戏设计的艺术:一本透镜的书.pdf | 2025-December-10 23:42 | 67.65 MiB |
| 游戏音频编程入门.pdf | 2025-December-10 23:42 | 43.41 MiB |
| 计算机游戏编程基础.pdf | 2025-December-10 23:42 | 5.37 MiB |
| 面向对象的游戏开发.pdf | 2025-December-10 23:42 | 13.91 MiB |
| 魔兽世界编程宝典——World of Warcraft Addons完全参考手册.pdf | 2025-December-10 23:42 | 92.43 MiB |